Codechange: Avoid copying function parameters by using const references

This commit is contained in:
Quipyowert2
2020-02-16 17:57:22 -08:00
committed by Niels Martin Hansen
parent 0c80ae5288
commit 4552b17691
3 changed files with 6 additions and 6 deletions

View File

@@ -589,7 +589,7 @@ struct AISettingsWindow : public Window {
}
private:
bool IsEditableItem(const ScriptConfigItem config_item) const
bool IsEditableItem(const ScriptConfigItem &config_item) const
{
return _game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)) || (config_item.flags & SCRIPTCONFIG_INGAME) != 0;
}