(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.

This commit is contained in:
rubidium
2007-08-27 21:33:26 +00:00
parent 759255df12
commit 45900925c3
3 changed files with 9 additions and 6 deletions

View File

@@ -49,7 +49,7 @@ void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
{
Player *p = GetPlayer(_local_player);
byte type = GetEngine(e)->type;
uint num_engines = GetGroupNumEngines(id_g, e);
uint num_engines = GetGroupNumEngines(_local_player, id_g, e);
if (num_engines == 0 || p->num_engines[e] == 0) {
/* We don't have any of this engine type.
@@ -154,7 +154,7 @@ static void GenerateReplaceVehList(Window *w, bool draw_left)
if (draw_left) {
const GroupID selected_group = WP(w, replaceveh_d).sel_group;
const uint num_engines = GetGroupNumEngines(selected_group, e);
const uint num_engines = GetGroupNumEngines(_local_player, selected_group, e);
/* Skip drawing the engines we don't have any of and haven't set for replacement */
if (num_engines == 0 && EngineReplacementForPlayer(GetPlayer(_local_player), e, selected_group) == INVALID_ENGINE) continue;