(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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@@ -49,7 +49,7 @@ void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
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{
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Player *p = GetPlayer(_local_player);
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byte type = GetEngine(e)->type;
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uint num_engines = GetGroupNumEngines(id_g, e);
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uint num_engines = GetGroupNumEngines(_local_player, id_g, e);
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if (num_engines == 0 || p->num_engines[e] == 0) {
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/* We don't have any of this engine type.
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@@ -154,7 +154,7 @@ static void GenerateReplaceVehList(Window *w, bool draw_left)
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if (draw_left) {
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const GroupID selected_group = WP(w, replaceveh_d).sel_group;
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const uint num_engines = GetGroupNumEngines(selected_group, e);
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const uint num_engines = GetGroupNumEngines(_local_player, selected_group, e);
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/* Skip drawing the engines we don't have any of and haven't set for replacement */
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if (num_engines == 0 && EngineReplacementForPlayer(GetPlayer(_local_player), e, selected_group) == INVALID_ENGINE) continue;
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