(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well

This commit is contained in:
rubidium
2011-11-04 11:36:10 +00:00
parent 19eabdba2c
commit 459c9523e8
12 changed files with 26 additions and 26 deletions

View File

@@ -2756,7 +2756,7 @@ void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, Ro
DrawRailTileSeqInGUI(x, y, t, st == STATION_WAYPOINT ? 0 : total_offset, 0, pal);
}
static uint GetSlopePixelZ_Station(TileIndex tile, uint x, uint y)
static int GetSlopePixelZ_Station(TileIndex tile, uint x, uint y)
{
return GetTileMaxPixelZ(tile);
}
@@ -3589,7 +3589,7 @@ CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
return CMD_ERROR;
}
static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new)
{
if (_settings_game.construction.build_on_slopes && AutoslopeEnabled()) {
/* TODO: If you implement newgrf callback 149 'land slope check', you have to decide what to do with it here.