(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
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@@ -1658,7 +1658,8 @@ CommandCost CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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const byte *b = _airport_sections[p1];
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BEGIN_TILE_LOOP(tile_cur, w, h, tile) {
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MakeAirport(tile_cur, st->owner, st->index, *b++);
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MakeAirport(tile_cur, st->owner, st->index, *b - ((*b < 67) ? 8 : 24));
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b++;
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} END_TILE_LOOP(tile_cur, w, h, tile)
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}
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@@ -1966,9 +1967,9 @@ static CommandCost RemoveDock(Station *st, uint32 flags)
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#include "table/station_land.h"
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const DrawTileSprites *GetStationTileLayout(byte gfx)
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const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx)
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{
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return &_station_display_datas[gfx];
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return &_station_display_datas[st][gfx];
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}
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/* For drawing canal edges on buoys */
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@@ -2028,7 +2029,7 @@ static void DrawTile_Station(TileInfo *ti)
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}
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}
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if (t == NULL || t->seq == NULL) t = &_station_display_datas[GetStationGfx(ti->tile)];
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if (t == NULL || t->seq == NULL) t = &_station_display_datas[GetStationType(ti->tile)][GetStationGfx(ti->tile)];
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SpriteID image = t->ground_sprite;
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if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) {
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@@ -2084,11 +2085,11 @@ static void DrawTile_Station(TileInfo *ti)
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}
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}
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void StationPickerDrawSprite(int x, int y, RailType railtype, RoadType roadtype, int image)
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void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
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{
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const RailtypeInfo *rti = GetRailTypeInfo(railtype);
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SpriteID pal = PLAYER_SPRITE_COLOR(_local_player);
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const DrawTileSprites *t = &_station_display_datas[image];
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const DrawTileSprites *t = &_station_display_datas[st][image];
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SpriteID img = t->ground_sprite;
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DrawSprite(img + rti->total_offset, HASBIT(img, PALETTE_MODIFIER_COLOR) ? pal : PAL_NONE, x, y);
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@@ -2180,18 +2181,22 @@ static void TileLoop_Station(TileIndex tile)
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{
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// FIXME -- GetTileTrackStatus_Station -> animated stationtiles
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// hardcoded.....not good
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switch (GetStationGfx(tile)) {
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case GFX_RADAR_LARGE_FIRST:
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case GFX_WINDSACK_FIRST : // for small airport
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case GFX_RADAR_INTERNATIONAL_FIRST:
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case GFX_RADAR_METROPOLITAN_FIRST:
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case GFX_RADAR_DISTRICTWE_FIRST: // radar district W-E airport
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case GFX_WINDSACK_INTERCON_FIRST : // for intercontinental airport
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AddAnimatedTile(tile);
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switch (GetStationType(tile)) {
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case STATION_AIRPORT:
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switch (GetStationGfx(tile)) {
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case GFX_RADAR_LARGE_FIRST:
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case GFX_WINDSACK_FIRST : // for small airport
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case GFX_RADAR_INTERNATIONAL_FIRST:
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case GFX_RADAR_METROPOLITAN_FIRST:
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case GFX_RADAR_DISTRICTWE_FIRST: // radar district W-E airport
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case GFX_WINDSACK_INTERCON_FIRST : // for intercontinental airport
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AddAnimatedTile(tile);
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break;
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}
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break;
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case GFX_OILRIG_BASE: //(station part)
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case GFX_BUOY_BASE:
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case STATION_OILRIG: //(station part)
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case STATION_BUOY:
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TileLoop_Water(tile);
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break;
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