Add: allow setting the highest mountain for heightmaps
It will add some slack to the map height limit if that was set to auto.
This commit is contained in:

committed by
Patric Stout

parent
422e132845
commit
45c2c29c35
@@ -299,6 +299,7 @@ struct GameCreationSettings {
|
||||
byte snow_line_height; ///< the configured snow line height (deduced from "snow_coverage")
|
||||
byte snow_coverage; ///< the amount of snow coverage on the map
|
||||
byte desert_coverage; ///< the amount of desert coverage on the map
|
||||
byte heightmap_height; ///< highest mountain for heightmap (towards what it scales)
|
||||
byte tgen_smoothness; ///< how rough is the terrain from 0-3
|
||||
byte tree_placer; ///< the tree placer algorithm
|
||||
byte heightmap_rotation; ///< rotation director for the heightmap
|
||||
|
Reference in New Issue
Block a user