(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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@@ -229,7 +229,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkTCPSocketHandl
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Packet *p = NetworkSend_Init(PACKET_SERVER_NEED_PASSWORD);
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p->Send_uint8(type);
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p->Send_uint32(_patches.generation_seed);
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p->Send_uint32(_settings.game_creation.generation_seed);
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p->Send_string(_network_unique_id);
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cs->Send_Packet(p);
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}
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@@ -254,7 +254,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME)
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p = NetworkSend_Init(PACKET_SERVER_WELCOME);
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p->Send_uint16(cs->index);
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p->Send_uint32(_patches.generation_seed);
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p->Send_uint32(_settings.game_creation.generation_seed);
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p->Send_string(_network_unique_id);
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cs->Send_Packet(p);
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