(svn r11143) -Fix: the random bits were not set for the production callback when the NewGRF asked for it.

This commit is contained in:
rubidium
2007-09-22 23:14:32 +00:00
parent af3f96957f
commit 46940be717
2 changed files with 7 additions and 1 deletions

View File

@@ -462,13 +462,15 @@ static int32 DerefIndProd(uint field, bool use_register)
*/
void IndustryProductionCallback(Industry *ind, int reason)
{
const IndustrySpec *spec = GetIndustrySpec(ind->type);
ResolverObject object;
NewIndustryResolver(&object, ind->xy, ind);
if ((spec->behaviour & INDUSTRYBEH_PRODCALLBACK_RANDOM) != 0) object.callback_param1 = Random();
object.callback_param2 = reason;
for (uint loop = 0;; loop++) {
SB(object.callback_param2, 8, 16, loop);
const SpriteGroup *group = Resolve(GetIndustrySpec(ind->type)->grf_prop.spritegroup, &object);
const SpriteGroup *group = Resolve(spec->grf_prop.spritegroup, &object);
if (group == NULL || group->type != SGT_INDUSTRY_PRODUCTION) break;
bool deref = (group->g.indprod.version == 1);