Add company rate limit for land area purchasing

This commit is contained in:
Jonathan G Rennison
2018-11-23 18:47:36 +00:00
parent 479a9e31e9
commit 46b1ea81e4
10 changed files with 47 additions and 1 deletions

View File

@@ -67,6 +67,7 @@ Company::Company(uint16 name_1, bool is_ai)
this->terraform_limit = _settings_game.construction.terraform_frame_burst << 16;
this->clear_limit = _settings_game.construction.clear_frame_burst << 16;
this->tree_limit = _settings_game.construction.tree_frame_burst << 16;
this->purchase_land_limit = _settings_game.construction.purchase_land_frame_burst << 16;
for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
InvalidateWindowData(WC_PERFORMANCE_DETAIL, 0, INVALID_COMPANY);
@@ -273,6 +274,7 @@ void UpdateLandscapingLimits()
c->terraform_limit = min(c->terraform_limit + _settings_game.construction.terraform_per_64k_frames, (uint32)_settings_game.construction.terraform_frame_burst << 16);
c->clear_limit = min(c->clear_limit + _settings_game.construction.clear_per_64k_frames, (uint32)_settings_game.construction.clear_frame_burst << 16);
c->tree_limit = min(c->tree_limit + _settings_game.construction.tree_per_64k_frames, (uint32)_settings_game.construction.tree_frame_burst << 16);
c->purchase_land_limit = min(c->purchase_land_limit + _settings_game.construction.purchase_land_per_64k_frames, (uint32)_settings_game.construction.purchase_land_frame_burst << 16);
}
}