Codechange: Un-bitstuff remaining transport infrastructure commands.

This commit is contained in:
Michael Lutz
2021-11-15 00:03:01 +01:00
parent 55170ae703
commit 46bd2f1ced
20 changed files with 180 additions and 274 deletions

View File

@@ -196,7 +196,7 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_LOCK: // Build lock button
Command<CMD_BUILD_LOCK>::Post(STR_ERROR_CAN_T_BUILD_LOCKS, CcBuildDocks, tile, 0, 0, {});
Command<CMD_BUILD_LOCK>::Post(STR_ERROR_CAN_T_BUILD_LOCKS, CcBuildDocks, tile);
break;
case WID_DT_DEMOLISH: // Demolish aka dynamite button
@@ -234,7 +234,7 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_BUILD_AQUEDUCT: // Build aqueduct button
Command<CMD_BUILD_BRIDGE>::Post(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE, CcBuildBridge, tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER << 15, {});
Command<CMD_BUILD_BRIDGE>::Post(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE, CcBuildBridge, tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER, 0, 0);
break;
default: NOT_REACHED();
@@ -254,10 +254,10 @@ struct BuildDocksToolbarWindow : Window {
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
case DDSP_CREATE_WATER:
Command<CMD_BUILD_CANAL>::Post(STR_ERROR_CAN_T_BUILD_CANALS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, {});
Command<CMD_BUILD_CANAL>::Post(STR_ERROR_CAN_T_BUILD_CANALS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, false);
break;
case DDSP_CREATE_RIVER:
Command<CMD_BUILD_CANAL>::Post(STR_ERROR_CAN_T_PLACE_RIVERS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, WATER_CLASS_RIVER | (_ctrl_pressed ? 1 << 2 : 0), {});
Command<CMD_BUILD_CANAL>::Post(STR_ERROR_CAN_T_PLACE_RIVERS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, WATER_CLASS_RIVER, _ctrl_pressed);
break;
default: break;