Sprite cache: Allow caching only required subset of sprite zoom levels

Enable for blitters based on 32bpp_optimized or SSE
This commit is contained in:
Jonathan G Rennison
2023-08-22 22:16:04 +01:00
parent 785216db73
commit 46f5fb9f25
28 changed files with 423 additions and 172 deletions

View File

@@ -36,6 +36,12 @@ class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppSSE2_Anim, public Blitt
private:
public:
Blitter_32bppSSE4_Anim()
{
this->Blitter_32bppSSE2_Anim::SetSupportsMissingZoomLevels(true);
this->Blitter_32bppSSE4::SetSupportsMissingZoomLevels(true);
}
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent, bool animated>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;