Sprite cache: Allow caching only required subset of sprite zoom levels
Enable for blitters based on 32bpp_optimized or SSE
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@@ -36,6 +36,12 @@ class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppSSE2_Anim, public Blitt
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private:
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public:
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Blitter_32bppSSE4_Anim()
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{
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this->Blitter_32bppSSE2_Anim::SetSupportsMissingZoomLevels(true);
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this->Blitter_32bppSSE4::SetSupportsMissingZoomLevels(true);
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}
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template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent, bool animated>
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void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
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void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
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