(svn r3078) Some more stuff, which piled up:

- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
This commit is contained in:
tron
2005-10-23 13:04:44 +00:00
parent 2cc2154ad2
commit 47137cefb7
38 changed files with 442 additions and 453 deletions

View File

@@ -228,8 +228,8 @@ static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_sti
int mode;
mode = (player != _local_player) * 2 + show_small;
w = AllocateWindowDescFront( desc_table[mode], player);
if (w) {
w = AllocateWindowDescFront(desc_table[mode], player);
if (w != NULL) {
w->caption_color = w->window_number;
WP(w,def_d).data_1 = mode;
if (show_stickied) {
@@ -484,28 +484,26 @@ static void DrawCompanyOwnerText(const Player *p)
{
const Player* p2;
int num = -1;
int amt;
FOR_ALL_PLAYERS(p2) {
if ((amt=GetAmountOwnedBy(p, p2->index)) != 0) {
uint amt = GetAmountOwnedBy(p, p2->index);
if (amt != 0) {
num++;
SetDParam(num*3+0, amt*25);
SetDParam(num*3+1, p2->name_1);
SetDParam(num*3+2, p2->name_2);
SetDParam(num * 3 + 0, amt * 25);
SetDParam(num * 3 + 1, p2->name_1);
SetDParam(num * 3 + 2, p2->name_2);
if (num != 0)
break;
if (num != 0) break;
}
}
if (num >= 0)
DrawString(120, 124, STR_707D_OWNED_BY+num, 0);
if (num >= 0) DrawString(120, 124, STR_707D_OWNED_BY + num, 0);
}
static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
switch (e->event) {
case WE_PAINT: {
const Player* p = GetPlayer(w->window_number);
uint32 dis = 0;
@@ -562,10 +560,10 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
} break;
case WE_CLICK:
switch(e->click.widget) {
switch (e->click.widget) {
case 3: { /* select face */
Window *wf = AllocateWindowDescFront(&_select_player_face_desc, w->window_number);
if (wf) {
if (wf != NULL) {
wf->caption_color = w->window_number;
WP(wf,facesel_d).face = GetPlayer(wf->window_number)->face;
WP(wf,facesel_d).gender = 0;
@@ -574,15 +572,15 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
case 4: {/* change color */
Window *wf = AllocateWindowDescFront(&_select_player_color_desc,w->window_number);
if (wf) {
if (wf != NULL) {
wf->caption_color = wf->window_number;
wf->vscroll.cap = 8;
}
} break;
case 5: {/* change president name */
Player *p = GetPlayer(w->window_number);
WP(w,def_d).byte_1 = 0;
const Player* p = GetPlayer(w->window_number);
WP(w, def_d).byte_1 = 0;
SetDParam(0, p->president_name_2);
ShowQueryString(p->president_name_1, STR_700B_PRESIDENT_S_NAME, 31, 94, w->window_class, w->window_number);
} break;
@@ -649,8 +647,8 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
case WE_ON_EDIT_TEXT: {
char *b = e->edittext.str;
if (*b == 0 && WP(w,def_d).byte_1 != 2) // empty string is allowed for password
return;
// empty string is allowed for password
if (*b == '\0' && WP(w,def_d).byte_1 != 2) return;
_cmd_text = b;
switch (WP(w,def_d).byte_1) {
@@ -662,7 +660,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
break;
#ifdef ENABLE_NETWORK
case 2: /* Change company password */
if (*b == 0) *b = '*'; // empty password is a '*' because of console argument
if (*b == '\0') *b = '*'; // empty password is a '*' because of console argument
NetworkChangeCompanyPassword(1, &b);
#endif
}
@@ -673,8 +671,8 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
static const WindowDesc _my_player_company_desc = {
-1,-1, 360, 170,
WC_COMPANY,0,
-1, -1, 360, 170,
WC_COMPANY, 0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_my_player_company_widgets,
PlayerCompanyWndProc