(svn r19499) -Remove: same_industry_close setting did not do what it said and caused NewGRF trouble.
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@@ -340,7 +340,6 @@ struct EconomySettings {
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bool give_money; ///< allow giving other companies money
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bool mod_road_rebuild; ///< roadworks remove unneccesary RoadBits
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bool multiple_industry_per_town; ///< allow many industries of the same type per town
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bool same_industry_close; ///< allow same type industries to be built close to each other
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uint8 town_growth_rate; ///< town growth rate
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uint8 larger_towns; ///< the number of cities to build. These start off larger and grow twice as fast
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uint8 initial_city_size; ///< multiplier for the initial size of the cities compared to towns
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