(svn r306) -Fix: [985439] un-owned rail. Trains could cross competitor's tracks if there was a road-crossing over it.
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								train_cmd.c
									
									
									
									
									
								
							@@ -1819,9 +1819,8 @@ static int GetDirectionToVehicle(Vehicle *v, int x, int y)
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/* Check if the vehicle is compatible with the specified tile */
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static bool CheckCompatibleRail(Vehicle *v, uint tile)
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{
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	if (IS_TILETYPE(tile, MP_RAILWAY) ||
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			IS_TILETYPE(tile, MP_STATION)) {
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	if (IS_TILETYPE(tile, MP_RAILWAY) || IS_TILETYPE(tile, MP_STATION)) {
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		// normal tracks, jump to owner check
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	} else if (IS_TILETYPE(tile, MP_TUNNELBRIDGE)) {
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		if ((_map5[tile] & 0xC0) == 0xC0) {// is bridge middle part?
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			TileInfo ti;
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@@ -1834,6 +1833,12 @@ static bool CheckCompatibleRail(Vehicle *v, uint tile)
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			if(v->z_pos != ti.z) // train is going over bridge
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				return true;
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		}
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	} else if (IS_TILETYPE(tile, MP_STREET)) { // train is going over a road-crossing
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		// tracks over roads, do owner check of tracks (_map_owner[tile])
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		if (_map_owner[tile] != v->owner || (v->subtype == 0 && (_map3_hi[tile] & 0xF) != v->u.rail.railtype))
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			return false;
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		return true;
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	} else
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		return true;
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