(svn r20532) -Codechange: unify selling of vehicles a bit

This commit is contained in:
rubidium
2010-08-17 23:55:22 +00:00
parent c14853b72e
commit 4780cc50b2
8 changed files with 57 additions and 139 deletions

View File

@@ -338,36 +338,6 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
}
/**
* Sell an aircraft.
* @param tile unused
* @param flags for command type
* @param p1 vehicle ID to be sold
* @param p2 unused
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdSellAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
Aircraft *v = Aircraft::GetIfValid(p1);
if (v == NULL) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
if (ret.Failed()) return ret;
if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED);
if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
ret = CommandCost(EXPENSES_NEW_VEHICLES, -v->value);
if (flags & DC_EXEC) {
delete v;
}
return ret;
}
bool Aircraft::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
{
const Station *st = GetTargetAirportIfValid(this);