Codechange: Check that CompanyMask fits into 16 bits during compilation.

This commit is contained in:
Peter Nelson
2023-04-07 10:21:22 +01:00
committed by PeterN
parent 5199881a8d
commit 47e12a8790
2 changed files with 2 additions and 0 deletions

View File

@@ -775,6 +775,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendCompanyUpdate()
{
Packet *p = new Packet(PACKET_SERVER_COMPANY_UPDATE);
static_assert(sizeof(_network_company_passworded) <= sizeof(uint16));
p->Send_uint16(_network_company_passworded);
this->SendPacket(p);
return NETWORK_RECV_STATUS_OKAY;