(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid)
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@@ -2618,7 +2618,7 @@ static CommandCost TownActionBribe(Town *t, DoCommandFlag flags)
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/* only show errormessage to the executing player. All errors are handled command.c
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* but this is special, because it can only 'fail' on a DC_EXEC */
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if (IsLocalCompany()) ShowErrorMessage(STR_ERROR_BRIBE_FAILED, STR_ERROR_BRIBE_FAILED_2, WL_INFO);
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if (IsLocalCompany()) ShowErrorMessage(STR_ERROR_BRIBE_FAILED, INVALID_STRING_ID, WL_INFO);
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/* decrease by a lot!
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* ChangeTownRating is only for stuff in demolishing. Bribe failure should
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