Simplify some rail/signalled tunnel/bridge tile checks

This commit is contained in:
Jonathan G Rennison
2021-11-13 17:26:07 +00:00
parent dad007e16a
commit 48977853a4
3 changed files with 30 additions and 14 deletions

View File

@@ -419,7 +419,7 @@ static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Tra
/* Do not disallow 90 deg turns as the setting might have changed between reserving and now. */
CFollowTrackRail ft(o, rts);
auto check_tunnel_bridge = [&]() -> bool {
if (IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL && IsTunnelBridgeWithSignalSimulation(tile) && TrackdirEntersTunnelBridge(tile, trackdir)) {
if (IsTunnelBridgeWithSignalSimulation(tile) && TrackdirEntersTunnelBridge(tile, trackdir)) {
if (_settings_game.vehicle.train_braking_model == TBM_REALISTIC && IsTunnelBridgeSignalSimulationEntrance(tile)) {
TileIndex end = GetOtherTunnelBridgeEnd(tile);
if (HasAcrossTunnelBridgeReservation(end) && GetTunnelBridgeExitSignalState(end) == SIGNAL_STATE_GREEN &&
@@ -683,7 +683,7 @@ bool ValidateLookAhead(const Train *v)
Trackdir trackdir = v->lookahead->reservation_end_trackdir;
if (HasBit(v->lookahead->flags, TRLF_TB_EXIT_FREE)) {
if (!likely(IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL && TrackdirEntersTunnelBridge(tile, trackdir))) {
if (!likely(IsRailTunnelBridgeTile(tile) && TrackdirEntersTunnelBridge(tile, trackdir))) {
return false;
}
}
@@ -943,7 +943,7 @@ void FillTrainReservationLookAhead(Train *v)
} else {
tile = v->lookahead->reservation_end_tile;
trackdir = v->lookahead->reservation_end_trackdir;
if (IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL && IsTunnelBridgeSignalSimulationEntrance(tile) && TrackdirEntersTunnelBridge(tile, trackdir)) {
if (IsTunnelBridgeSignalSimulationEntranceTile(tile) && TrackdirEntersTunnelBridge(tile, trackdir)) {
TileIndex end = GetOtherTunnelBridgeEnd(tile);
int raw_free_tiles;
if (HasBit(v->lookahead->flags, TRLF_TB_EXIT_FREE)) {
@@ -1157,7 +1157,7 @@ bool IsSafeWaitingPosition(const Train *v, TileIndex tile, Trackdir trackdir, bo
if (HasSignalOnTrackdir(tile, trackdir) && !IsPbsSignal(GetSignalType(tile, TrackdirToTrack(trackdir)))) return true;
}
if (IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL && IsTrackAcrossTunnelBridge(tile, TrackdirToTrack(trackdir))) {
if (IsRailTunnelBridgeTile(tile) && IsTrackAcrossTunnelBridge(tile, TrackdirToTrack(trackdir))) {
if (IsTunnelBridgeSignalSimulationEntrance(tile)) {
return true;
}
@@ -1199,7 +1199,7 @@ bool IsSafeWaitingPosition(const Train *v, TileIndex tile, Trackdir trackdir, bo
GetSignalType(ft.m_new_tile, TrackdirToTrack(td)) == SIGTYPE_PBS_ONEWAY) {
return include_line_end;
}
if (IsTileType(ft.m_new_tile, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(ft.m_new_tile) == TRANSPORT_RAIL &&
if (IsRailTunnelBridgeTile(ft.m_new_tile) &&
IsTrackAcrossTunnelBridge(ft.m_new_tile, TrackdirToTrack(td)) &&
IsTunnelBridgeSignalSimulationExitOnly(ft.m_new_tile) && IsTunnelBridgeEffectivelyPBS(ft.m_new_tile)) {
return include_line_end;
@@ -1253,8 +1253,7 @@ bool IsWaitingPositionFree(const Train *v, TileIndex tile, Trackdir trackdir, bo
return pbs_res_end_wait_test(tile, trackdir);
}
if (IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL && IsTunnelBridgeSignalSimulationEntrance(tile)
&& IsTrackAcrossTunnelBridge(tile, TrackdirToTrack(trackdir))) {
if (IsTunnelBridgeSignalSimulationEntranceTile(tile) && IsTrackAcrossTunnelBridge(tile, TrackdirToTrack(trackdir))) {
if (IsTunnelBridgeSignalSimulationBidirectional(tile)) {
TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
if (HasAcrossTunnelBridgeReservation(other_end) && GetTunnelBridgeExitSignalState(other_end) == SIGNAL_STATE_RED) return false;