(svn r20420) -Codechange: Add TileContext enum instead of using a bool.

This commit is contained in:
frosch
2010-08-09 07:10:42 +00:00
parent 67c21f7e01
commit 48c5091a7c
7 changed files with 28 additions and 20 deletions

View File

@@ -1809,7 +1809,7 @@ static void DrawTrackDetails(const TileInfo *ti, const RailtypeInfo *rti)
{
/* Base sprite for track fences.
* Note: Halftile slopes only have fences on the upper part. */
SpriteID base_image = GetCustomRailSprite(rti, ti->tile, RTSG_FENCES, IsHalftileSlope(ti->tileh));
SpriteID base_image = GetCustomRailSprite(rti, ti->tile, RTSG_FENCES, IsHalftileSlope(ti->tileh) ? TC_UPPER_HALFTILE : TC_NORMAL);
if (base_image == 0) base_image = SPR_TRACK_FENCE_FLAT_X;
switch (GetRailGroundType(ti->tile)) {
@@ -1968,8 +1968,8 @@ static void DrawTrackBitsOverlay(TileInfo *ti, TrackBits track, const RailtypeIn
if (IsValidCorner(halftile_corner)) {
DrawFoundation(ti, HalftileFoundation(halftile_corner));
overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY, true);
ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND, true);
overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY, TC_UPPER_HALFTILE);
ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND, TC_UPPER_HALFTILE);
/* Draw higher halftile-overlay: Use the sloped sprites with three corners raised. They probably best fit the lightning. */
Slope fake_slope = SlopeWithThreeCornersRaised(OppositeCorner(halftile_corner));