Change: Use CRTP-mixins to compose dropdown list items.
This allows list items to built from component parts as required, and additional functionality is added: * Icons and text can be positioned at the start or end of the space (templated.) * Font size of text can be changed (templated.) * Palette of sprites can be set (runtime.)
This commit is contained in:

committed by
Peter Nelson

parent
62e4d1e507
commit
49532914dd
@@ -22,82 +22,6 @@
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#include "../safeguards.h"
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void DropDownListItem::Draw(const Rect &r, bool, Colours bg_colour) const
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{
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int c1 = _colour_gradient[bg_colour][3];
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int c2 = _colour_gradient[bg_colour][7];
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int mid = CenterBounds(r.top, r.bottom, 0);
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GfxFillRect(r.left, mid - WidgetDimensions::scaled.bevel.bottom, r.right, mid - 1, c1);
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GfxFillRect(r.left, mid, r.right, mid + WidgetDimensions::scaled.bevel.top - 1, c2);
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}
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DropDownListStringItem::DropDownListStringItem(StringID string, int result, bool masked) : DropDownListItem(result, masked), string(GetString(string))
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{
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}
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DropDownListStringItem::DropDownListStringItem(const std::string &string, int result, bool masked) : DropDownListItem(result, masked)
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{
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/* A raw string may contain parsable tokens, so it needs to be passed through GetString. */
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SetDParamStr(0, string);
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this->string = GetString(STR_JUST_RAW_STRING);
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}
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uint DropDownListStringItem::Width() const
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{
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return GetStringBoundingBox(this->String()).width + WidgetDimensions::scaled.dropdowntext.Horizontal();
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}
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void DropDownListStringItem::Draw(const Rect &r, bool sel, Colours) const
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{
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Rect ir = r.Shrink(WidgetDimensions::scaled.dropdowntext);
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DrawString(ir.left, ir.right, r.top, this->String(), sel ? TC_WHITE : TC_BLACK);
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}
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/**
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* Natural sorting comparator function for DropDownList::sort().
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* @param first Left side of comparison.
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* @param second Right side of comparison.
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* @return true if \a first precedes \a second.
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* @warning All items in the list need to be derivates of DropDownListStringItem.
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*/
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/* static */ bool DropDownListStringItem::NatSortFunc(std::unique_ptr<const DropDownListItem> const &first, std::unique_ptr<const DropDownListItem> const &second)
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{
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std::string str1 = static_cast<const DropDownListStringItem*>(first.get())->String();
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std::string str2 = static_cast<const DropDownListStringItem*>(second.get())->String();
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return StrNaturalCompare(str1, str2) < 0;
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}
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DropDownListIconItem::DropDownListIconItem(SpriteID sprite, PaletteID pal, StringID string, int result, bool masked) : DropDownListStringItem(string, result, masked), sprite(sprite), pal(pal)
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{
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this->dim = GetSpriteSize(sprite);
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this->sprite_y = dim.height;
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}
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uint DropDownListIconItem::Height() const
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{
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return std::max(this->dim.height, (uint)GetCharacterHeight(FS_NORMAL));
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}
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uint DropDownListIconItem::Width() const
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{
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return DropDownListStringItem::Width() + this->dim.width + WidgetDimensions::scaled.hsep_wide;
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}
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void DropDownListIconItem::Draw(const Rect &r, bool sel, Colours) const
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{
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bool rtl = _current_text_dir == TD_RTL;
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Rect ir = r.Shrink(WidgetDimensions::scaled.dropdowntext);
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Rect tr = ir.Indent(this->dim.width + WidgetDimensions::scaled.hsep_normal, rtl);
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DrawSprite(this->sprite, this->pal, ir.WithWidth(this->dim.width, rtl).left, CenterBounds(r.top, r.bottom, this->sprite_y));
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DrawString(tr.left, tr.right, CenterBounds(r.top, r.bottom, GetCharacterHeight(FS_NORMAL)), this->String(), sel ? TC_WHITE : TC_BLACK);
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}
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void DropDownListIconItem::SetDimension(Dimension d)
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{
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this->dim = d;
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}
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static const NWidgetPart _nested_dropdown_menu_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PANEL, COLOUR_END, WID_DM_ITEMS), SetMinimalSize(1, 1), SetScrollbar(WID_DM_SCROLL), EndContainer(),
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@@ -256,14 +180,12 @@ struct DropdownWindow : Window {
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if (--pos >= 0) continue;
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if (y + item_height - 1 <= ir.bottom) {
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Rect full{ir.left, y, ir.right, y + item_height - 1};
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bool selected = (this->selected_index == item->result);
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if (selected) GfxFillRect(ir.left, y, ir.right, y + item_height - 1, PC_BLACK);
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if (selected) GfxFillRect(full, PC_BLACK);
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item->Draw({ir.left, y, ir.right, y + item_height - 1}, selected, colour);
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if (item->masked) {
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GfxFillRect(ir.left, y, ir.right, y + item_height - 1, _colour_gradient[colour][5], FILLRECT_CHECKER);
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}
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item->Draw(full, full.Shrink(WidgetDimensions::scaled.dropdowntext, RectPadding::zero), selected, colour);
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}
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y += item_height;
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}
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@@ -343,6 +265,7 @@ Dimension GetDropDownListDimension(const DropDownList &list)
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dim.height += item->Height();
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dim.width = std::max(dim.width, item->Width());
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}
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dim.width += WidgetDimensions::scaled.dropdowntext.Horizontal();
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return dim;
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}
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@@ -12,61 +12,200 @@
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#include "../window_type.h"
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#include "../gfx_func.h"
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#include "table/strings.h"
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#include "../gfx_type.h"
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#include "../string_func.h"
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#include "../strings_func.h"
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#include "../table/strings.h"
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#include "../window_gui.h"
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/**
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* Base list item class from which others are derived. If placed in a list it
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* will appear as a horizontal line in the menu.
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* Base list item class from which others are derived.
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*/
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class DropDownListItem {
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public:
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int result; ///< Result code to return to window on selection
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bool masked; ///< Masked and unselectable item
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int result; ///< Result value to return to window on selection.
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bool masked; ///< Masked and unselectable item.
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bool shaded; ///< Shaded item, affects text colour.
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DropDownListItem(int result, bool masked) : result(result), masked(masked) {}
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explicit DropDownListItem(int result, bool masked = false, bool shaded = false) : result(result), masked(masked), shaded(shaded) {}
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virtual ~DropDownListItem() = default;
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virtual bool Selectable() const { return false; }
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virtual uint Height() const { return GetCharacterHeight(FS_NORMAL); }
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virtual bool Selectable() const { return true; }
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virtual uint Height() const { return 0; }
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virtual uint Width() const { return 0; }
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virtual void Draw(const Rect &r, bool sel, Colours bg_colour) const;
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virtual void Draw(const Rect &full, const Rect &, bool, Colours bg_colour) const
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{
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if (this->masked) GfxFillRect(full, _colour_gradient[bg_colour][5], FILLRECT_CHECKER);
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}
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TextColour GetColour(bool sel) const
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{
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if (this->shaded) return (sel ? TC_SILVER : TC_GREY) | TC_NO_SHADE;
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return sel ? TC_WHITE : TC_BLACK;
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}
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};
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/**
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* Common string list item.
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* Drop down divider component.
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* @tparam TBase Base component.
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* @tparam TFs Font size -- used to determine height.
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*/
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class DropDownListStringItem : public DropDownListItem {
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template<class TBase, FontSize TFs = FS_NORMAL>
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class DropDownDivider : public TBase {
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public:
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std::string string; ///< String of item
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template <typename... Args>
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explicit DropDownDivider(Args&&... args) : TBase(std::forward<Args>(args)...) {}
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DropDownListStringItem(StringID string, int result, bool masked);
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DropDownListStringItem(const std::string &string, int result, bool masked);
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bool Selectable() const override { return false; }
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uint Height() const override { return std::max<uint>(GetCharacterHeight(TFs), this->TBase::Height()); }
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bool Selectable() const override { return true; }
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uint Width() const override;
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void Draw(const Rect &r, bool sel, Colours bg_colour) const override;
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virtual const std::string &String() const { return this->string; }
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void Draw(const Rect &full, const Rect &, bool, Colours bg_colour) const override
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{
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uint8_t c1 = _colour_gradient[bg_colour][3];
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uint8_t c2 = _colour_gradient[bg_colour][7];
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static bool NatSortFunc(std::unique_ptr<const DropDownListItem> const &first, std::unique_ptr<const DropDownListItem> const &second);
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int mid = CenterBounds(full.top, full.bottom, 0);
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GfxFillRect(full.left, mid - WidgetDimensions::scaled.bevel.bottom, full.right, mid - 1, c1);
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GfxFillRect(full.left, mid, full.right, mid + WidgetDimensions::scaled.bevel.top - 1, c2);
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}
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};
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/**
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* List item with icon and string.
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* Drop down string component.
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* @tparam TBase Base component.
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* @tparam TFs Font size.
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* @tparam TEnd Position string at end if true, or start if false.
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*/
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class DropDownListIconItem : public DropDownListStringItem {
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SpriteID sprite;
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PaletteID pal;
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Dimension dim;
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uint sprite_y;
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template<class TBase, FontSize TFs = FS_NORMAL, bool TEnd = false>
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class DropDownString : public TBase {
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std::string string; ///< String to be drawn.
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Dimension dim; ///< Dimensions of string.
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public:
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DropDownListIconItem(SpriteID sprite, PaletteID pal, StringID string, int result, bool masked);
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template <typename... Args>
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explicit DropDownString(StringID string, Args&&... args) : TBase(std::forward<Args>(args)...)
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{
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this->SetString(GetString(string));
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}
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uint Height() const override;
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uint Width() const override;
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void Draw(const Rect &r, bool sel, Colours bg_colour) const override;
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void SetDimension(Dimension d);
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template <typename... Args>
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explicit DropDownString(const std::string &string, Args&&... args) : TBase(std::forward<Args>(args)...)
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{
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SetDParamStr(0, string);
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this->SetString(GetString(STR_JUST_RAW_STRING));
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}
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void SetString(std::string &&string)
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{
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this->string = std::move(string);
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this->dim = GetStringBoundingBox(this->string, TFs);
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}
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uint Height() const override
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{
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return std::max<uint>(this->dim.height, this->TBase::Height());
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}
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uint Width() const override { return this->dim.width + this->TBase::Width(); }
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void Draw(const Rect &full, const Rect &r, bool sel, Colours bg_colour) const override
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{
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bool rtl = TEnd ^ (_current_text_dir == TD_RTL);
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DrawStringMultiLine(r.WithWidth(this->dim.width, rtl), this->string, this->GetColour(sel), SA_CENTER, false, TFs);
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this->TBase::Draw(full, r.Indent(this->dim.width, rtl), sel, bg_colour);
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}
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/**
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* Natural sorting comparator function for DropDownList::sort().
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* @param first Left side of comparison.
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* @param second Right side of comparison.
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* @return true if \a first precedes \a second.
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* @warning All items in the list need to be derivates of DropDownListStringItem.
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*/
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static bool NatSortFunc(std::unique_ptr<const DropDownListItem> const &first, std::unique_ptr<const DropDownListItem> const &second)
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{
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const std::string &str1 = static_cast<const DropDownString*>(first.get())->string;
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const std::string &str2 = static_cast<const DropDownString*>(second.get())->string;
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return StrNaturalCompare(str1, str2) < 0;
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}
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};
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/**
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* Drop down icon component.
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* @tparam TBase Base component.
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* @tparam TEnd Position icon at end if true, or start if false.
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*/
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template<class TBase, bool TEnd = false>
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class DropDownIcon : public TBase {
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SpriteID sprite; ///< Sprite ID to be drawn.
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PaletteID palette; ///< Palette ID to use.
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Dimension dsprite; ///< Bounding box dimensions of sprite.
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Dimension dbounds; ///< Bounding box dimensions of bounds.
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public:
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template <typename... Args>
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explicit DropDownIcon(SpriteID sprite, PaletteID palette, Args&&... args) : TBase(std::forward<Args>(args)...), sprite(sprite), palette(palette)
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{
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this->dsprite = GetSpriteSize(this->sprite);
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this->dbounds = this->dsprite;
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}
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uint Height() const override { return std::max(this->dbounds.height, this->TBase::Height()); }
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uint Width() const override { return this->dbounds.width + WidgetDimensions::scaled.hsep_normal + this->TBase::Width(); }
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void Draw(const Rect &full, const Rect &r, bool sel, Colours bg_colour) const override
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{
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bool rtl = TEnd ^ (_current_text_dir == TD_RTL);
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Rect ir = r.WithWidth(this->dbounds.width, rtl);
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DrawSprite(this->sprite, this->palette, CenterBounds(ir.left, ir.right, this->dsprite.width), CenterBounds(r.top, r.bottom, this->dsprite.height));
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this->TBase::Draw(full, r.Indent(this->dbounds.width + WidgetDimensions::scaled.hsep_normal, rtl), sel, bg_colour);
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}
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/**
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* Override bounding box dimensions of sprite, to allow multiple options to have consistent spacing.
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* @param dim New bounding box to assign.
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*/
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void SetDimension(const Dimension &dim)
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{
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this->dbounds = dim;
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}
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};
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/**
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* Drop down checkmark component.
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* @tparam TBase Base component.
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* @tparam TFs Font size.
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* @tparam TEnd Position checkmark at end if true, or start if false.
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*/
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template<class TBase, bool TEnd = false, FontSize TFs = FS_NORMAL>
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class DropDownCheck : public TBase {
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bool checked; ///< Is item checked.
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Dimension dim; ///< Dimension of checkmark.
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public:
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template <typename... Args>
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explicit DropDownCheck(bool checked, Args&&... args) : TBase(std::forward<Args>(args)...), checked(checked)
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{
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this->dim = GetStringBoundingBox(STR_JUST_CHECKMARK, TFs);
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}
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uint Height() const override { return std::max<uint>(this->dim.height, this->TBase::Height()); }
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uint Width() const override { return this->dim.width + WidgetDimensions::scaled.hsep_wide + this->TBase::Width(); }
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void Draw(const Rect &full, const Rect &r, bool sel, Colours bg_colour) const override
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{
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bool rtl = TEnd ^ (_current_text_dir == TD_RTL);
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if (this->checked) {
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DrawStringMultiLine(r.WithWidth(this->dim.width, rtl), STR_JUST_CHECKMARK, this->GetColour(sel), SA_CENTER, false, TFs);
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}
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this->TBase::Draw(full, r.Indent(this->dim.width + WidgetDimensions::scaled.hsep_wide, rtl), sel, bg_colour);
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}
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};
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/* Commonly used drop down list items. */
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using DropDownListDividerItem = DropDownDivider<DropDownListItem>;
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using DropDownListStringItem = DropDownString<DropDownListItem>;
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using DropDownListIconItem = DropDownIcon<DropDownString<DropDownListItem>>;
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using DropDownListCheckedItem = DropDownCheck<DropDownString<DropDownListItem>>;
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/**
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* A drop down list is a collection of drop down list items.
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*/
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