Set adjacent crossings setting to false when loading pre v300 trunk savegames
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@@ -3814,6 +3814,8 @@ bool AfterLoadGame()
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if (!IsSavegameVersionBefore(SLV_MULTITRACK_LEVEL_CROSSINGS)) {
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_settings_game.vehicle.adjacent_crossings = true;
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} else if (SlXvIsFeatureMissing(XSLFI_ADJACENT_CROSSINGS)) {
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_settings_game.vehicle.adjacent_crossings = false;
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}
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/* Compute station catchment areas. This is needed here in case UpdateStationAcceptance is called below. */
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