(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
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@@ -26,7 +26,7 @@ struct HouseClassMapping {
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uint8 class_id; ////< The class id within the grf file
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};
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void CheckHouseIDs();
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void UpdateHousesAndTowns();
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HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid);
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