Doc: Don't use other names for road vehicle bay stops (#11418)
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@@ -294,7 +294,7 @@ void DrawRoadStopTile(int x, int y, RoadType roadtype, const RoadStopSpec *spec,
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}
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}
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} else {
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/* Drive-in stop */
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/* Bay stop */
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if ((spec->draw_mode & ROADSTOP_DRAW_MODE_ROAD) && rti->UsesOverlay()) {
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SpriteID ground = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_ROADSTOP);
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DrawSprite(ground + view, PAL_NONE, x, y);
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