(svn r3512) Yet more whitespace fixes (mostly by Rubidium)
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@@ -1,19 +1,19 @@
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/* $Id$ */
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/******************************************************************************************
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* Cocoa sound driver *
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* Known things left to do: *
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* - Might need to do endian checking for it to work on both ppc and x86 *
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******************************************************************************************/
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/*****************************************************************************
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* Cocoa sound driver *
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* Known things left to do: *
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* - Might need to do endian checking for it to work on both ppc and x86 *
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*****************************************************************************/
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#ifdef WITH_COCOA
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#include <AudioUnit/AudioUnit.h>
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/* Name conflict */
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#define Rect OTTDRect
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#define Point OTTDPoint
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#define WindowClass OTTDWindowClass
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#define Rect OTTDRect
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#define Point OTTDPoint
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#define WindowClass OTTDWindowClass
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/* Defined in stdbool.h */
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#ifndef __cplusplus
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# ifndef __BEOS__
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@@ -40,7 +40,7 @@
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static AudioUnit _outputAudioUnit;
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/* The CoreAudio callback */
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static OSStatus audioCallback (void *inRefCon, AudioUnitRenderActionFlags inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, AudioBuffer *ioData)
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static OSStatus audioCallback(void *inRefCon, AudioUnitRenderActionFlags inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, AudioBuffer *ioData)
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{
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MxMixSamples(_mixer, ioData->mData, ioData->mDataByteSize / 4);
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@@ -87,24 +87,24 @@ static const char *CocoaSoundStart(const char * const *parm)
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return "cocoa_s: Failed to start CoreAudio: FindNextComponent returned NULL";
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/* Open & initialize the default output audio unit */
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if(OpenAComponent(comp, &_outputAudioUnit) != noErr)
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if (OpenAComponent(comp, &_outputAudioUnit) != noErr)
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return "cocoa_s: Failed to start CoreAudio: OpenAComponent";
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if(AudioUnitInitialize(_outputAudioUnit) != noErr)
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if (AudioUnitInitialize(_outputAudioUnit) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioUnitInitialize";
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/* Set the input format of the audio unit. */
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if(AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &requestedDesc, sizeof (requestedDesc)) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)";
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if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &requestedDesc, sizeof(requestedDesc)) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)";
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/* Set the audio callback */
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callback.inputProc = audioCallback;
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callback.inputProcRefCon = NULL;
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if(AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr)
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if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)";
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/* Finally, start processing of the audio unit */
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if(AudioOutputUnitStart (_outputAudioUnit) != noErr)
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if (AudioOutputUnitStart(_outputAudioUnit) != noErr)
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return "cocoa_s: Failed to start CoreAudio: AudioOutputUnitStart";
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/* We're running! */
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@@ -127,7 +127,7 @@ static void CocoaSoundStop(void)
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/* Remove the input callback */
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callback.inputProc = 0;
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callback.inputProcRefCon = 0;
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if(AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
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if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
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DEBUG(driver, 1)("cocoa_s: Core_CloseAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback) failed");
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return;
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}
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