(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h

This commit is contained in:
truebrain
2011-12-15 22:22:55 +00:00
parent 16ccb8f246
commit 49e88dcbf0
111 changed files with 3165 additions and 1624 deletions

View File

@@ -27,31 +27,11 @@
#include "language.h"
#include "rev.h"
#include "widgets/intro_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
enum SelectGameIntroWidgets {
SGI_GENERATE_GAME,
SGI_LOAD_GAME,
SGI_PLAY_SCENARIO,
SGI_PLAY_HEIGHTMAP,
SGI_EDIT_SCENARIO,
SGI_PLAY_NETWORK,
SGI_TEMPERATE_LANDSCAPE,
SGI_ARCTIC_LANDSCAPE,
SGI_TROPIC_LANDSCAPE,
SGI_TOYLAND_LANDSCAPE,
SGI_TRANSLATION_SELECTION,
SGI_TRANSLATION,
SGI_OPTIONS,
SGI_DIFFICULTIES,
SGI_SETTINGS_OPTIONS,
SGI_GRF_SETTINGS,
SGI_CONTENT_DOWNLOAD,
SGI_AI_SETTINGS,
SGI_EXIT,
};
struct SelectGameWindow : public Window {
SelectGameWindow(const WindowDesc *desc) : Window()