(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
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@@ -27,31 +27,11 @@
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#include "language.h"
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#include "rev.h"
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#include "widgets/intro_widget.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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enum SelectGameIntroWidgets {
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SGI_GENERATE_GAME,
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SGI_LOAD_GAME,
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SGI_PLAY_SCENARIO,
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SGI_PLAY_HEIGHTMAP,
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SGI_EDIT_SCENARIO,
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SGI_PLAY_NETWORK,
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SGI_TEMPERATE_LANDSCAPE,
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SGI_ARCTIC_LANDSCAPE,
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SGI_TROPIC_LANDSCAPE,
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SGI_TOYLAND_LANDSCAPE,
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SGI_TRANSLATION_SELECTION,
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SGI_TRANSLATION,
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SGI_OPTIONS,
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SGI_DIFFICULTIES,
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SGI_SETTINGS_OPTIONS,
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SGI_GRF_SETTINGS,
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SGI_CONTENT_DOWNLOAD,
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SGI_AI_SETTINGS,
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SGI_EXIT,
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};
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struct SelectGameWindow : public Window {
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SelectGameWindow(const WindowDesc *desc) : Window()
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