(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
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@@ -33,6 +33,8 @@
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#include "newgrf_station.h"
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#include "newgrf_town.h"
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#include "widgets/newgrf_debug_widget.h"
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#include "table/strings.h"
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/** The sprite picker. */
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@@ -274,15 +276,6 @@ static inline const NIHelper *GetFeatureHelper(uint window_number)
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return GetFeature(window_number)->helper;
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}
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/** Widget numbers of settings window */
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enum NewGRFInspectWidgets {
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NIW_CAPTION, ///< The caption bar ofcourse
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NIW_PARENT, ///< Inspect the parent
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NIW_MAINPANEL, ///< Panel widget containing the actual data
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NIW_SCROLLBAR, ///< Scrollbar
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};
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/** Window used for inspecting NewGRFs. */
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struct NewGRFInspectWindow : Window {
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static const int LEFT_OFFSET = 5; ///< Position of left edge
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@@ -643,23 +636,6 @@ GrfSpecFeature GetGrfSpecFeature(VehicleType type)
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/**** Sprite Aligner ****/
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/** Widgets we want (some) influence over. */
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enum SpriteAlignerWidgets {
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SAW_CAPTION, ///< Caption of the window
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SAW_PREVIOUS, ///< Skip to the previous sprite
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SAW_GOTO, ///< Go to a given sprite
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SAW_NEXT, ///< Skip to the next sprite
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SAW_UP, ///< Move the sprite up
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SAW_LEFT, ///< Move the sprite to the left
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SAW_RIGHT, ///< Move the sprite to the right
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SAW_DOWN, ///< Move the sprite down
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SAW_SPRITE, ///< The actual sprite
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SAW_OFFSETS, ///< The sprite offsets
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SAW_PICKER, ///< Sprite picker
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SAW_LIST, ///< Queried sprite list
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SAW_SCROLLBAR,///< Scrollbar for sprite list
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};
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/** Window used for aligning sprites. */
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struct SpriteAlignerWindow : Window {
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SpriteID current_sprite; ///< The currently shown sprite
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