(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
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@@ -10,6 +10,7 @@ enum WaterTileType {
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WATER_TILE_COAST,
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WATER_TILE_LOCK,
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WATER_TILE_DEPOT,
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WATER_TILE_RIVER,
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};
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enum DepotPart {
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@@ -31,6 +32,7 @@ static inline WaterTileType GetWaterTileType(TileIndex t)
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if (_m[t].m5 == 0) return WATER_TILE_CLEAR;
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if (_m[t].m5 == 1) return WATER_TILE_COAST;
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if (_m[t].m5 == 2) return WATER_TILE_RIVER;
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if (IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END)) return WATER_TILE_LOCK;
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assert(IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END));
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@@ -60,6 +62,11 @@ static inline bool IsCanal(TileIndex t)
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return GetWaterTileType(t) == WATER_TILE_CLEAR && GetTileOwner(t) != OWNER_WATER;
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}
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static inline bool IsRiver(TileIndex t)
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{
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return GetWaterTileType(t) == WATER_TILE_RIVER;
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}
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static inline bool IsWaterTile(TileIndex t)
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{
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return IsTileType(t, MP_WATER) && IsWater(t);
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@@ -122,6 +129,16 @@ static inline void MakeShore(TileIndex t)
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_m[t].m5 = 1;
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}
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static inline void MakeRiver(TileIndex t)
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{
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SetTileType(t, MP_WATER);
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SetTileOwner(t, OWNER_WATER);
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_m[t].m2 = 0;
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = 2;
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}
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static inline void MakeCanal(TileIndex t, Owner o)
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{
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assert(o != OWNER_WATER);
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