(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3536bbdad0
commit 4a58250cb9
69 changed files with 189 additions and 192 deletions

View File

@@ -22,7 +22,7 @@ extern MemoryPool _sign_pool;
/**
* Check if a Sign really exists.
*/
static inline bool IsValidSign(SignStruct* ss)
static inline bool IsValidSign(const SignStruct* ss)
{
return ss->str != 0;
}