(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3536bbdad0
commit 4a58250cb9
69 changed files with 189 additions and 192 deletions

View File

@@ -165,7 +165,7 @@ void InitializeVehiclesGuiList(void)
}
// draw the vehicle profit button in the vehicle list window.
void DrawVehicleProfitButton(Vehicle *v, int x, int y)
void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
{
uint32 ormod;