(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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6
window.h
6
window.h
@@ -602,7 +602,7 @@ void DrawWindowViewport(Window *w);
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void InitWindowSystem(void);
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void UnInitWindowSystem(void);
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void ResetWindowSystem(void);
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int GetMenuItemIndex(Window *w, int x, int y);
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int GetMenuItemIndex(const Window *w, int x, int y);
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void InputLoop(void);
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void UpdateWindows(void);
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void InvalidateWidget(Window *w, byte widget_index);
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@@ -615,8 +615,8 @@ void RelocateAllWindows(int neww, int newh);
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int PositionMainToolbar(Window *w);
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/* widget.c */
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int GetWidgetFromPos(Window *w, int x, int y);
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void DrawWindowWidgets(Window *w);
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int GetWidgetFromPos(const Window *w, int x, int y);
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void DrawWindowWidgets(const Window *w);
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void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, bool remove_filtered_strings);
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void HandleButtonClick(Window *w, byte widget);
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