(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3536bbdad0
commit 4a58250cb9
69 changed files with 189 additions and 192 deletions

View File

@@ -602,7 +602,7 @@ void DrawWindowViewport(Window *w);
void InitWindowSystem(void);
void UnInitWindowSystem(void);
void ResetWindowSystem(void);
int GetMenuItemIndex(Window *w, int x, int y);
int GetMenuItemIndex(const Window *w, int x, int y);
void InputLoop(void);
void UpdateWindows(void);
void InvalidateWidget(Window *w, byte widget_index);
@@ -615,8 +615,8 @@ void RelocateAllWindows(int neww, int newh);
int PositionMainToolbar(Window *w);
/* widget.c */
int GetWidgetFromPos(Window *w, int x, int y);
void DrawWindowWidgets(Window *w);
int GetWidgetFromPos(const Window *w, int x, int y);
void DrawWindowWidgets(const Window *w);
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, bool remove_filtered_strings);
void HandleButtonClick(Window *w, byte widget);