Merge branch 'cpp-11' into crashlog_improvements

# Conflicts:
#	config.lib
This commit is contained in:
Jonathan G Rennison
2017-09-04 01:22:54 +01:00
301 changed files with 6351 additions and 4178 deletions

View File

@@ -154,7 +154,7 @@ static void ConvertTownOwner()
if (GB(_m[tile].m5, 4, 2) == ROAD_TILE_CROSSING && HasBit(_m[tile].m3, 7)) {
_m[tile].m3 = OWNER_TOWN;
}
/* FALL THROUGH */
FALLTHROUGH;
case MP_TUNNELBRIDGE:
if (_m[tile].m1 & 0x80) SetTileOwner(tile, OWNER_TOWN);
@@ -760,12 +760,14 @@ bool AfterLoadGame()
if (IsSavegameVersionBefore(95)) _settings_game.vehicle.dynamic_engines = 0;
if (IsSavegameVersionBefore(96)) _settings_game.economy.station_noise_level = false;
if (IsSavegameVersionBefore(133)) {
_settings_game.vehicle.roadveh_acceleration_model = 0;
_settings_game.vehicle.train_slope_steepness = 3;
}
if (IsSavegameVersionBefore(134)) _settings_game.economy.feeder_payment_share = 75;
if (IsSavegameVersionBefore(138)) _settings_game.vehicle.plane_crashes = 2;
if (IsSavegameVersionBefore(139)) _settings_game.vehicle.roadveh_slope_steepness = 7;
if (IsSavegameVersionBefore(139)) {
_settings_game.vehicle.roadveh_acceleration_model = 0;
_settings_game.vehicle.roadveh_slope_steepness = 7;
}
if (IsSavegameVersionBefore(143)) _settings_game.economy.allow_town_level_crossings = true;
if (IsSavegameVersionBefore(159)) {
_settings_game.vehicle.max_train_length = 50;