(svn r11670) -Feature [FS#1565]: list neutral stations where the player has service in the station list too
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@@ -294,6 +294,8 @@ uint GetNumRoadStops(const Station* st, RoadStop::Type type);
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RoadStop * AllocateRoadStop();
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void ClearSlot(Vehicle *v);
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bool HasStationInUse(StationID station, PlayerID player);
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void DeleteOilRig(TileIndex t);
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#endif /* STATION_H */
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