(svn r11670) -Feature [FS#1565]: list neutral stations where the player has service in the station list too

This commit is contained in:
smatz
2007-12-19 23:35:14 +00:00
parent 5b49e75453
commit 4a80cf8482
3 changed files with 20 additions and 8 deletions

View File

@@ -25,6 +25,7 @@
#include "helpers.hpp"
#include "cargotype.h"
#include "station_gui.h"
#include "station.h"
typedef int CDECL StationSortListingTypeFunction(const void*, const void*);
@@ -233,7 +234,7 @@ static void BuildStationsList(plstations_d* sl, PlayerID owner, byte facilities,
DEBUG(misc, 3, "Building station list for player %d", owner);
FOR_ALL_STATIONS(st) {
if (st->owner == owner) {
if (st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy() && HasStationInUse(st->index, owner))) {
if (facilities & st->facilities) { //only stations with selected facilities
int num_waiting_cargo = 0;
for (CargoID j = 0; j < NUM_CARGO; j++) {
@@ -380,7 +381,10 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e)
int x;
assert(st->xy != 0);
assert(st->owner == owner);
/* Do not do the complex check HasStationInUse here, it may be even false
* when the order had been removed and the station list hasn't been removed yet */
assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy()));
SetDParam(0, st->index);
SetDParam(1, st->facilities);
@@ -410,7 +414,8 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e)
if (id_v >= sl->list_length) return; // click out of list bound
const Station *st = sl->sort_list[id_v];
assert(st->owner == owner);
/* do not check HasStationInUse - it is slow and may be invalid */
assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy()));
ScrollMainWindowToTile(st->xy);
break;
}