(svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause)
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@@ -191,6 +191,7 @@ struct ConstructionSettings {
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bool road_stop_on_town_road; ///< allow building of drive-through road stops on town owned roads
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bool road_stop_on_competitor_road; ///< allow building of drive-through road stops on roads owned by competitors
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uint8 raw_industry_construction; ///< type of (raw) industry construction (none, "normal", prospecting)
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uint8 industry_platform; ///< the amount of flat land around an industry
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bool freeform_edges; ///< allow terraforming the tiles at the map edges
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uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game
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};
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