Fix: Remove desert around lakes upon generation

This commit is contained in:
SamuXarick
2019-02-23 12:16:12 +00:00
committed by Niels Martin Hansen
parent fde5bd0ccf
commit 4adb91202d
3 changed files with 9 additions and 2 deletions

View File

@@ -40,6 +40,7 @@ void DrawShoreTile(Slope tileh);
void MakeWaterKeepingClass(TileIndex tile, Owner o);
bool RiverModifyDesertZone(TileIndex tile, void *data);
static const uint RIVER_OFFSET_DESERT_DISTANCE = 5; ///< Circular tile search radius to create non-desert around a river tile.
bool IsWateredTile(TileIndex tile, Direction from);