Fix: Remove desert around lakes upon generation
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committed by
Niels Martin Hansen

parent
fde5bd0ccf
commit
4adb91202d
@@ -40,6 +40,7 @@ void DrawShoreTile(Slope tileh);
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void MakeWaterKeepingClass(TileIndex tile, Owner o);
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bool RiverModifyDesertZone(TileIndex tile, void *data);
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static const uint RIVER_OFFSET_DESERT_DISTANCE = 5; ///< Circular tile search radius to create non-desert around a river tile.
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bool IsWateredTile(TileIndex tile, Direction from);
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