(svn r25620) -Fix (r25342): Save/load of story books were broken

This commit is contained in:
zuu
2013-07-21 13:18:45 +00:00
parent cf74784c2d
commit 4b036690e2
6 changed files with 45 additions and 18 deletions

View File

@@ -14,10 +14,24 @@
#include "saveload.h"
/** Called after load to trash broken pages. */
void AfterLoadStoryBook()
{
if (IsSavegameVersionBefore(185)) {
/* Trash all story pages and page elements because
* they were saved with wrong data types.
*/
_story_page_element_pool.CleanPool();
_story_page_pool.CleanPool();
}
}
static const SaveLoad _story_page_elements_desc[] = {
SLE_VAR(StoryPageElement, sort_value, SLE_UINT16),
SLE_CONDVAR(StoryPageElement, sort_value, SLE_FILE_U16 | SLE_VAR_U32, 0, 184),
SLE_CONDVAR(StoryPageElement, sort_value, SLE_UINT32, 185, SL_MAX_VERSION),
SLE_VAR(StoryPageElement, page, SLE_UINT16),
SLE_VAR(StoryPageElement, type, SLE_UINT16),
SLE_CONDVAR(StoryPageElement, type, SLE_FILE_U16 | SLE_VAR_U8, 0, 184),
SLE_CONDVAR(StoryPageElement, type, SLE_UINT8, 185, SL_MAX_VERSION),
SLE_VAR(StoryPageElement, referenced_id, SLE_UINT32),
SLE_STR(StoryPageElement, text, SLE_STR | SLF_ALLOW_CONTROL, 0),
SLE_END()
@@ -50,9 +64,11 @@ static void Load_STORY_PAGE_ELEMENT()
}
static const SaveLoad _story_pages_desc[] = {
SLE_VAR(StoryPage, sort_value, SLE_UINT16),
SLE_CONDVAR(StoryPage, sort_value, SLE_FILE_U16 | SLE_VAR_U32, 0, 184),
SLE_CONDVAR(StoryPage, sort_value, SLE_UINT32, 185, SL_MAX_VERSION),
SLE_VAR(StoryPage, date, SLE_UINT32),
SLE_VAR(StoryPage, company, SLE_UINT16),
SLE_CONDVAR(StoryPage, company, SLE_FILE_U16 | SLE_VAR_U8, 0, 184),
SLE_CONDVAR(StoryPage, company, SLE_UINT8, 185, SL_MAX_VERSION),
SLE_STR(StoryPage, title, SLE_STR | SLF_ALLOW_CONTROL, 0),
SLE_END()
};