(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
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@@ -55,8 +55,14 @@ struct SelectGameWindow : public Window {
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this->OnInvalidateData();
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}
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virtual void OnInvalidateData(int data = 0)
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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if (!gui_scope) return;
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this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
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this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
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this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
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