(svn r16393) -Codechange: move VehicleRail to Train.
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@@ -252,7 +252,7 @@ void AfterLoadVehicles(bool part_of_load)
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if (part_of_load) v->fill_percent_te_id = INVALID_TE_ID;
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v->first = NULL;
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if (v->type == VEH_TRAIN) v->u.rail.first_engine = INVALID_ENGINE;
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if (v->type == VEH_TRAIN) ((Train *)v)->tcache.first_engine = INVALID_ENGINE;
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if (v->type == VEH_ROAD) ((RoadVehicle *)v)->first_engine = INVALID_ENGINE;
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v->cargo.InvalidateCache();
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@@ -318,7 +318,7 @@ void AfterLoadVehicles(bool part_of_load)
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assert(v->first != NULL);
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if (v->type == VEH_TRAIN && (IsFrontEngine(v) || IsFreeWagon(v))) {
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if (IsFrontEngine(v)) ((Train *)v)->u.rail.last_speed = v->cur_speed; // update displayed train speed
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if (IsFrontEngine(v)) ((Train *)v)->tcache.last_speed = v->cur_speed; // update displayed train speed
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TrainConsistChanged((Train *)v, false);
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} else if (v->type == VEH_ROAD && IsRoadVehFront(v)) {
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RoadVehUpdateCache((RoadVehicle *)v);
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