Change: remove the ability to control "max spectators" (#9466)

Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
This commit is contained in:
Patric Stout
2021-08-10 20:03:13 +02:00
committed by GitHub
parent 8a083cd7f8
commit 4c1ea4020d
11 changed files with 5 additions and 74 deletions

View File

@@ -698,14 +698,14 @@ DEF_CONSOLE_CMD(ConServerInfo)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "List current and maximum client/company limits. Usage 'server_info'.");
IConsolePrint(CC_HELP, "You can change these values by modifying settings 'network.max_clients', 'network.max_companies' and 'network.max_spectators'.");
IConsolePrint(CC_HELP, "You can change these values by modifying settings 'network.max_clients' and 'network.max_companies'.");
return true;
}
IConsolePrint(CC_DEFAULT, "Invite code: {}", _network_server_invite_code);
IConsolePrint(CC_DEFAULT, "Current/maximum clients: {:3d}/{:3d}", _network_game_info.clients_on, _settings_client.network.max_clients);
IConsolePrint(CC_DEFAULT, "Current/maximum companies: {:3d}/{:3d}", Company::GetNumItems(), _settings_client.network.max_companies);
IConsolePrint(CC_DEFAULT, "Current/maximum spectators: {:3d}/{:3d}", NetworkSpectatorCount(), _settings_client.network.max_spectators);
IConsolePrint(CC_DEFAULT, "Current spectators: {:3d}", NetworkSpectatorCount());
return true;
}
@@ -765,11 +765,6 @@ DEF_CONSOLE_CMD(ConJoinCompany)
return true;
}
if (company_id == COMPANY_SPECTATOR && NetworkMaxSpectatorsReached()) {
IConsolePrint(CC_ERROR, "Cannot join spectators, maximum number of spectators reached.");
return true;
}
if (company_id != COMPANY_SPECTATOR && !Company::IsHumanID(company_id)) {
IConsolePrint(CC_ERROR, "Cannot join AI company.");
return true;
@@ -2422,7 +2417,6 @@ void IConsoleStdLibRegister()
IConsole::AliasRegister("server_port", "setting server_port %+");
IConsole::AliasRegister("max_clients", "setting max_clients %+");
IConsole::AliasRegister("max_companies", "setting max_companies %+");
IConsole::AliasRegister("max_spectators", "setting max_spectators %+");
IConsole::AliasRegister("max_join_time", "setting max_join_time %+");
IConsole::AliasRegister("pause_on_join", "setting pause_on_join %+");
IConsole::AliasRegister("autoclean_companies", "setting autoclean_companies %+");