Fix extended order info not being saved for vehicle current order.
This fixes desync and related issues when loading savegames where extended order info is used.
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@@ -45,6 +45,8 @@ private:
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friend const struct SaveLoad *GetOrderDescription(); ///< Saving and loading of orders.
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friend void Load_ORDX(); ///< Saving and loading of orders.
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friend void Save_ORDX(); ///< Saving and loading of orders.
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friend void Load_VEOX(); ///< Saving and loading of orders.
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friend void Save_VEOX(); ///< Saving and loading of orders.
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uint8 type; ///< The type of order + non-stop flags
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uint8 flags; ///< Load/unload types, depot order/action types.
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