(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
This commit is contained in:
@@ -15,8 +15,8 @@
|
||||
#include "32bpp_optimized.hpp"
|
||||
|
||||
/** The optimised 32 bpp blitter with palette animation. */
|
||||
class Blitter_32bppAnim FINAL : public Blitter_32bppOptimized {
|
||||
private:
|
||||
class Blitter_32bppAnim : public Blitter_32bppOptimized {
|
||||
protected:
|
||||
uint16 *anim_buf; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation
|
||||
int anim_buf_width; ///< The width of the animation buffer.
|
||||
int anim_buf_height; ///< The height of the animation buffer.
|
||||
|
Reference in New Issue
Block a user