(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
This commit is contained in:
@@ -289,10 +289,10 @@ inline Colour Blitter_32bppSSE4::AdjustBrightness(Colour colour, uint8 brightnes
|
||||
/* Shortcut for normal brightness. */
|
||||
if (brightness == DEFAULT_BRIGHTNESS) return colour;
|
||||
|
||||
return this->ReallyAdjustBrightness(colour, brightness);
|
||||
return Blitter_32bppSSE4::ReallyAdjustBrightness(colour, brightness);
|
||||
}
|
||||
|
||||
Colour Blitter_32bppSSE4::ReallyAdjustBrightness(Colour colour, uint8 brightness)
|
||||
/* static */ Colour Blitter_32bppSSE4::ReallyAdjustBrightness(Colour colour, uint8 brightness)
|
||||
{
|
||||
ALIGN(16) uint64 c16 = colour.b | (uint64) colour.g << 16 | (uint64) colour.r << 32;
|
||||
c16 *= brightness;
|
||||
|
Reference in New Issue
Block a user