(svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive
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@@ -314,7 +314,7 @@ extern const Town **_town_sort;
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extern Town *_cleared_town;
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extern int _cleared_town_rating;
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uint OriginalTileRandomiser(uint x, uint y);
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uint TileHash2Bit(uint x, uint y);
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void ResetHouses();
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void ClearTownHouse(Town *t, TileIndex tile);
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