(svn r6562) -Codechange: merged the vehicle list window widget arrays
It made no sense to maintain 8 nearly identically arrays when a single one can do the job Also made the two buttons always use half of the bottom width each, even when resizing
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@@ -17,6 +17,7 @@
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#include "variables.h"
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#include "vehicle_gui.h"
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#include "date.h"
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#include "vehicle.h"
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typedef int CDECL StationSortListingTypeFunction(const void*, const void*);
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@@ -679,13 +680,13 @@ static void StationViewWndProc(Window *w, WindowEvent *e)
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case 10: { /* Show a list of scheduled trains to this station */
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const Station *st = GetStation(w->window_number);
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ShowPlayerTrains(st->owner, w->window_number);
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ShowVehicleListWindow(st->owner, w->window_number, VEH_Train);
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break;
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}
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case 11: { /* Show a list of scheduled road-vehicles to this station */
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const Station *st = GetStation(w->window_number);
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ShowPlayerRoadVehicles(st->owner, w->window_number);
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ShowVehicleListWindow(st->owner, w->window_number, VEH_Road);
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break;
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}
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@@ -693,7 +694,7 @@ static void StationViewWndProc(Window *w, WindowEvent *e)
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const Station *st = GetStation(w->window_number);
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/* Since oilrigs have no owners, show the scheduled aircraft of current player */
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PlayerID owner = (st->owner == OWNER_NONE) ? _current_player : st->owner;
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ShowPlayerAircraft(owner, w->window_number);
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ShowVehicleListWindow(owner, w->window_number, VEH_Aircraft);
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break;
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}
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@@ -701,7 +702,7 @@ static void StationViewWndProc(Window *w, WindowEvent *e)
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const Station *st = GetStation(w->window_number);
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/* Since oilrigs/bouys have no owners, show the scheduled ships of current player */
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PlayerID owner = (st->owner == OWNER_NONE) ? _current_player : st->owner;
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ShowPlayerShips(owner, w->window_number);
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ShowVehicleListWindow(owner, w->window_number, VEH_Ship);
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break;
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}
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}
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