Change: Add CargoTypes type for cargo masks. (#6790)
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@@ -56,7 +56,7 @@
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int DrawStationCoverageAreaText(int left, int right, int top, StationCoverageType sct, int rad, bool supplies)
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{
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TileIndex tile = TileVirtXY(_thd.pos.x, _thd.pos.y);
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uint32 cargo_mask = 0;
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CargoTypes cargo_mask = 0;
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if (_thd.drawstyle == HT_RECT && tile < MapSize()) {
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CargoArray cargoes;
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if (supplies) {
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@@ -156,8 +156,8 @@ protected:
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static Listing last_sorting;
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static byte facilities; // types of stations of interest
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static bool include_empty; // whether we should include stations without waiting cargo
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static const uint32 cargo_filter_max;
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static uint32 cargo_filter; // bitmap of cargo types to include
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static const CargoTypes cargo_filter_max;
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static CargoTypes cargo_filter; // bitmap of cargo types to include
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static const Station *last_station;
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/* Constants for sorting stations */
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@@ -654,8 +654,8 @@ public:
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Listing CompanyStationsWindow::last_sorting = {false, 0};
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byte CompanyStationsWindow::facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
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bool CompanyStationsWindow::include_empty = true;
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const uint32 CompanyStationsWindow::cargo_filter_max = UINT32_MAX;
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uint32 CompanyStationsWindow::cargo_filter = UINT32_MAX;
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const CargoTypes CompanyStationsWindow::cargo_filter_max = ALL_CARGOTYPES;
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CargoTypes CompanyStationsWindow::cargo_filter = ALL_CARGOTYPES;
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const Station *CompanyStationsWindow::last_station = NULL;
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/* Availible station sorting functions */
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@@ -1799,7 +1799,7 @@ struct StationViewWindow : public Window {
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{
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const Station *st = Station::Get(this->window_number);
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uint32 cargo_mask = 0;
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CargoTypes cargo_mask = 0;
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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if (HasBit(st->goods[i].status, GoodsEntry::GES_ACCEPTANCE)) SetBit(cargo_mask, i);
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}
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