Fix ViewportAddVehiclesIntl using wrong image rotation for ships

When rotating in place
This commit is contained in:
Jonathan G Rennison
2021-08-29 22:02:51 +01:00
parent fea967bbbf
commit 4cf6b1e923
2 changed files with 9 additions and 5 deletions

View File

@@ -1385,6 +1385,11 @@ public:
_sprite_group_resolve_check_veh_check = false;
}
inline void UpdateImageStateUsingMapDirection(VehicleSpriteSeq &seq)
{
this->UpdateImageState(this->GetMapImageDirection(), seq);
}
private:
inline void UpdateViewportNormalViewportMode(bool force_update, Point pt)
{