Codechange: [Network] Let NetworkClientInfo use std::string

This commit is contained in:
rubidium42
2021-05-15 08:31:45 +02:00
committed by rubidium42
parent 83679c0e57
commit 4d246cda73
6 changed files with 27 additions and 30 deletions

View File

@@ -22,10 +22,10 @@ extern NetworkClientInfoPool _networkclientinfo_pool;
/** Container for all information known about a client. */
struct NetworkClientInfo : NetworkClientInfoPool::PoolItem<&_networkclientinfo_pool> {
ClientID client_id; ///< Client identifier (same as ClientState->client_id)
char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< Name of the client
CompanyID client_playas; ///< As which company is this client playing (CompanyID)
Date join_date; ///< Gamedate the client has joined
ClientID client_id; ///< Client identifier (same as ClientState->client_id)
std::string client_name; ///< Name of the client
CompanyID client_playas; ///< As which company is this client playing (CompanyID)
Date join_date; ///< Gamedate the client has joined
/**
* Create a new client.