Codechange: [Network] Let NetworkClientInfo use std::string

This commit is contained in:
rubidium42
2021-05-15 08:31:45 +02:00
committed by rubidium42
parent 83679c0e57
commit 4d246cda73
6 changed files with 27 additions and 30 deletions

View File

@@ -651,9 +651,8 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CLIENT_INFO(Pac
NetworkClientInfo *ci;
ClientID client_id = (ClientID)p->Recv_uint32();
CompanyID playas = (CompanyID)p->Recv_uint8();
char name[NETWORK_NAME_LENGTH];
p->Recv_string(name, sizeof(name));
std::string name = p->Recv_string(NETWORK_NAME_LENGTH);
if (this->status < STATUS_AUTHORIZED) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
if (this->HasClientQuit()) return NETWORK_RECV_STATUS_CLIENT_QUIT;
@@ -664,7 +663,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CLIENT_INFO(Pac
ci = NetworkClientInfo::GetByClientID(client_id);
if (ci != nullptr) {
if (playas == ci->client_playas && strcmp(name, ci->client_name) != 0) {
if (playas == ci->client_playas && name.compare(ci->client_name) != 0) {
/* Client name changed, display the change */
NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, name);
} else if (playas != ci->client_playas) {
@@ -677,7 +676,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CLIENT_INFO(Pac
if (client_id == _network_own_client_id) SetLocalCompany(!Company::IsValidID(playas) ? COMPANY_SPECTATOR : playas);
ci->client_playas = playas;
strecpy(ci->client_name, name, lastof(ci->client_name));
ci->client_name = name;
InvalidateWindowData(WC_CLIENT_LIST, 0);
@@ -696,7 +695,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CLIENT_INFO(Pac
ci->client_playas = playas;
if (client_id == _network_own_client_id) this->SetInfo(ci);
strecpy(ci->client_name, name, lastof(ci->client_name));
ci->client_name = name;
InvalidateWindowData(WC_CLIENT_LIST, 0);
@@ -745,8 +744,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_ERROR(Packet *p
if (error < (ptrdiff_t)lengthof(network_error_strings)) err = network_error_strings[error];
/* In case of kicking a client, we assume there is a kick message in the packet if we can read one byte */
if (error == NETWORK_ERROR_KICKED && p->CanReadFromPacket(1)) {
char kick_msg[255];
p->Recv_string(kick_msg, sizeof(kick_msg));
std::string kick_msg = p->Recv_string(NETWORK_CHAT_LENGTH);
SetDParamStr(0, kick_msg);
ShowErrorMessage(err, STR_NETWORK_ERROR_KICK_MESSAGE, WL_CRITICAL);
} else {
@@ -1160,10 +1158,9 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_RCON(Packet *p)
TextColour colour_code = (TextColour)p->Recv_uint16();
if (!IsValidConsoleColour(colour_code)) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
char rcon_out[NETWORK_RCONCOMMAND_LENGTH];
p->Recv_string(rcon_out, sizeof(rcon_out));
std::string rcon_out = p->Recv_string(NETWORK_RCONCOMMAND_LENGTH);
IConsolePrint(colour_code, rcon_out);
IConsolePrint(colour_code, rcon_out.c_str());
return NETWORK_RECV_STATUS_OKAY;
}
@@ -1370,7 +1367,7 @@ void NetworkUpdateClientName()
strecpy(temporary_name, _settings_client.network.client_name.c_str(), lastof(temporary_name));
if (NetworkFindName(temporary_name, lastof(temporary_name))) {
NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, temporary_name);
strecpy(ci->client_name, temporary_name, lastof(ci->client_name));
ci->client_name = temporary_name;
NetworkUpdateClientInfo(CLIENT_ID_SERVER);
}
}