Codechange: [Linkgraph] Drop node/edge wrappers from LinkGraphJob.

This commit is contained in:
Michael Lutz
2023-01-03 01:27:16 +01:00
parent 7352f812e6
commit 4d3da0cf14
7 changed files with 166 additions and 264 deletions

View File

@@ -28,7 +28,7 @@ extern LinkGraphJobPool _link_graph_job_pool;
* Class for calculation jobs to be run on link graphs.
*/
class LinkGraphJob : public LinkGraphJobPool::PoolItem<&_link_graph_job_pool>{
private:
public:
/**
* Demand between two nodes.
*/
@@ -41,13 +41,46 @@ private:
* Annotation for a link graph edge.
*/
struct EdgeAnnotation {
const LinkGraph::BaseEdge &base; ///< Reference to the edge that is annotated.
uint flow; ///< Planned flow over this edge.
EdgeAnnotation(const LinkGraph::BaseEdge &base) : base(base), flow(0) {}
/**
* Get the total flow on the edge.
* @return Flow.
*/
uint Flow() const { return this->flow; }
/**
* Add some flow.
* @param flow Flow to be added.
*/
void AddFlow(uint flow) { this->flow += flow; }
/**
* Remove some flow.
* @param flow Flow to be removed.
*/
void RemoveFlow(uint flow)
{
assert(flow <= this->flow);
this->flow -= flow;
}
friend inline bool operator <(NodeID dest, const EdgeAnnotation &rhs)
{
return dest < rhs.base.dest_node;
}
};
/**
* Annotation for a link graph node.
*/
struct NodeAnnotation {
const LinkGraph::BaseNode &base; ///< Reference to the node that is annotated.
uint undelivered_supply; ///< Amount of supply that hasn't been distributed yet.
PathList paths; ///< Paths through this node, sorted so that those with flow == 0 are in the back.
FlowStatMap flows; ///< Planned flows to other nodes.
@@ -55,13 +88,73 @@ private:
std::vector<EdgeAnnotation> edges; ///< Annotations for all edges originating at this node.
std::vector<DemandAnnotation> demands; ///< Annotations for the demand to all other nodes.
NodeAnnotation(const LinkGraph::BaseNode &node, size_t size) : undelivered_supply(node.supply), paths(), flows()
NodeAnnotation(const LinkGraph::BaseNode &node, size_t size) : base(node), undelivered_supply(node.supply), paths(), flows()
{
this->edges.resize(node.edges.size());
this->edges.reserve(node.edges.size());
for (auto &e : node.edges) this->edges.emplace_back(e);
this->demands.resize(size);
}
/**
* Retrieve an edge starting at this node.
* @param to Remote end of the edge.
* @return Edge between this node and "to".
*/
EdgeAnnotation &operator[](NodeID to)
{
auto it = std::find_if(this->edges.begin(), this->edges.end(), [=] (const EdgeAnnotation &e) { return e.base.dest_node == to; });
assert(it != this->edges.end());
return *it;
}
/**
* Retrieve an edge starting at this node.
* @param to Remote end of the edge.
* @return Edge between this node and "to".
*/
const EdgeAnnotation &operator[](NodeID to) const
{
auto it = std::find_if(this->edges.begin(), this->edges.end(), [=] (const EdgeAnnotation &e) { return e.base.dest_node == to; });
assert(it != this->edges.end());
return *it;
}
/**
* Get the transport demand between end the points of the edge.
* @return Demand.
*/
uint DemandTo(NodeID to) const { return this->demands[to].demand; }
/**
* Get the transport demand that hasn't been satisfied by flows, yet.
* @return Unsatisfied demand.
*/
uint UnsatisfiedDemandTo(NodeID to) const { return this->demands[to].unsatisfied_demand; }
/**
* Satisfy some demand.
* @param demand Demand to be satisfied.
*/
void SatisfyDemandTo(NodeID to, uint demand)
{
assert(demand <= this->demands[to].unsatisfied_demand);
this->demands[to].unsatisfied_demand -= demand;
}
/**
* Deliver some supply, adding demand to the respective edge.
* @param to Destination for supply.
* @param amount Amount of supply to be delivered.
*/
void DeliverSupply(NodeID to, uint amount)
{
this->undelivered_supply -= amount;
this->demands[to].demand += amount;
this->demands[to].unsatisfied_demand += amount;
}
};
private:
typedef std::vector<NodeAnnotation> NodeAnnotationVector;
friend SaveLoadTable GetLinkGraphJobDesc();
@@ -81,199 +174,6 @@ protected:
void SpawnThread();
public:
/**
* A job edge. Wraps a link graph edge and an edge annotation. The
* annotation can be modified, the edge is constant.
*/
class Edge : public LinkGraph::ConstEdge {
private:
EdgeAnnotation &anno; ///< Annotation being wrapped.
public:
/**
* Constructor.
* @param edge Link graph edge to be wrapped.
* @param anno Annotation to be wrapped.
*/
Edge(const LinkGraph::BaseEdge &edge, EdgeAnnotation &anno) :
LinkGraph::ConstEdge(edge), anno(anno) {}
/**
* Get the total flow on the edge.
* @return Flow.
*/
uint Flow() const { return this->anno.flow; }
/**
* Add some flow.
* @param flow Flow to be added.
*/
void AddFlow(uint flow) { this->anno.flow += flow; }
/**
* Remove some flow.
* @param flow Flow to be removed.
*/
void RemoveFlow(uint flow)
{
assert(flow <= this->anno.flow);
this->anno.flow -= flow;
}
};
/**
* Iterator for job edges.
*/
class EdgeIterator : public LinkGraph::BaseEdgeIterator<const LinkGraph::BaseEdge, Edge, EdgeIterator> {
span<EdgeAnnotation> base_anno; ///< Array of annotations to be (indirectly) iterated.
public:
/**
* Constructor.
* @param base Array of edges to be iterated.
* @param base_anno Array of annotations to be iterated.
* @param current Start offset of iteration.
*/
EdgeIterator(span<const LinkGraph::BaseEdge> base, span<EdgeAnnotation> base_anno, bool end) :
LinkGraph::BaseEdgeIterator<const LinkGraph::BaseEdge, Edge, EdgeIterator>(base, end),
base_anno(base_anno) {}
EdgeIterator() :
LinkGraph::BaseEdgeIterator<const LinkGraph::BaseEdge, Edge, EdgeIterator>(span<const LinkGraph::BaseEdge>(), true),
base_anno() {}
/**
* Dereference.
* @return Pair of the edge currently pointed to and the ID of its
* other end.
*/
std::pair<NodeID, Edge> operator*() const
{
return std::pair<NodeID, Edge>(this->base[this->current].dest_node, Edge(this->base[this->current], this->base_anno[this->current]));
}
/**
* Dereference. Has to be repeated here as operator* is different than
* in LinkGraph::EdgeWrapper.
* @return Fake pointer to pair of NodeID/Edge.
*/
FakePointer operator->() const {
return FakePointer(this->operator*());
}
};
/**
* Link graph job node. Wraps a constant link graph node and a modifiable
* node annotation.
*/
class Node : public LinkGraph::ConstNode {
private:
NodeAnnotation &node_anno; ///< Annotation being wrapped.
span<EdgeAnnotation> edge_annos; ///< Edge annotations belonging to this node.
public:
/**
* Constructor.
* @param lgj Job to take the node from.
* @param node ID of the node.
*/
Node (LinkGraphJob *lgj, NodeID node) :
LinkGraph::ConstNode(&lgj->link_graph, node),
node_anno(lgj->nodes[node]), edge_annos(lgj->nodes[node].edges)
{}
/**
* Retrieve an edge starting at this node. Mind that this returns an
* object, not a reference.
* @param to Remote end of the edge.
* @return Edge between this node and "to".
*/
Edge operator[](NodeID to) const
{
assert(this->HasEdgeTo(to));
auto index = std::distance(this->node.edges.begin(), this->GetEdge(to));
return Edge(this->node.edges[index], this->edge_annos[index]);
}
/**
* Iterator for the "begin" of the edge array. Only edges with capacity
* are iterated. The others are skipped.
* @return Iterator pointing to the first edge.
*/
EdgeIterator Begin() const { return EdgeIterator(this->node.edges, this->edge_annos, false); }
/**
* Iterator for the "end" of the edge array. Only edges with capacity
* are iterated. The others are skipped.
* @return Iterator pointing beyond the last edge.
*/
EdgeIterator End() const { return EdgeIterator(this->node.edges, this->edge_annos, true); }
/**
* Get amount of supply that hasn't been delivered, yet.
* @return Undelivered supply.
*/
uint UndeliveredSupply() const { return this->node_anno.undelivered_supply; }
/**
* Get the flows running through this node.
* @return Flows.
*/
FlowStatMap &Flows() { return this->node_anno.flows; }
/**
* Get a constant version of the flows running through this node.
* @return Flows.
*/
const FlowStatMap &Flows() const { return this->node_anno.flows; }
/**
* Get the paths this node is part of. Paths are always expected to be
* sorted so that those with flow == 0 are in the back of the list.
* @return Paths.
*/
PathList &Paths() { return this->node_anno.paths; }
/**
* Get a constant version of the paths this node is part of.
* @return Paths.
*/
const PathList &Paths() const { return this->node_anno.paths; }
/**
* Get the transport demand between end the points of the edge.
* @return Demand.
*/
uint DemandTo(NodeID to) const { return this->node_anno.demands[to].demand; }
/**
* Get the transport demand that hasn't been satisfied by flows, yet.
* @return Unsatisfied demand.
*/
uint UnsatisfiedDemandTo(NodeID to) const { return this->node_anno.demands[to].unsatisfied_demand; }
/**
* Satisfy some demand.
* @param demand Demand to be satisfied.
*/
void SatisfyDemandTo(NodeID to, uint demand)
{
assert(demand <= this->node_anno.demands[to].unsatisfied_demand);
this->node_anno.demands[to].unsatisfied_demand -= demand;
}
/**
* Deliver some supply, adding demand to the respective edge.
* @param to Destination for supply.
* @param amount Amount of supply to be delivered.
*/
void DeliverSupply(NodeID to, uint amount)
{
this->node_anno.undelivered_supply -= amount;
this->node_anno.demands[to].demand += amount;
this->node_anno.demands[to].unsatisfied_demand += amount;
}
};
/**
* Bare constructor, only for save/load. link_graph, join_date and actually
* settings have to be brutally const-casted in order to populate them.
@@ -337,7 +237,7 @@ public:
* @param num ID of the node.
* @return the Requested node.
*/
inline Node operator[](NodeID num) { return Node(this, num); }
inline NodeAnnotation &operator[](NodeID num) { return this->nodes[num]; }
/**
* Get the size of the underlying link graph.