Add setting to disable removing sea/rivers
This commit is contained in:
@@ -420,6 +420,7 @@ enum DoCommandFlag {
|
||||
DC_ALL_TILES = 0x200, ///< allow this command also on MP_VOID tiles
|
||||
DC_NO_MODIFY_TOWN_RATING = 0x400, ///< do not change town rating
|
||||
DC_FORCE_CLEAR_TILE = 0x800, ///< do not only remove the object on the tile, but also clear any water left on it
|
||||
DC_ALLOW_REMOVE_WATER = 0x1000,///< always allow removing water
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(DoCommandFlag)
|
||||
|
||||
|
Reference in New Issue
Block a user