Add setting to disable removing sea/rivers

This commit is contained in:
Jonathan G Rennison
2017-07-30 14:27:42 +01:00
parent 24eeb512ef
commit 4db69283c1
8 changed files with 35 additions and 8 deletions

View File

@@ -356,6 +356,7 @@ struct ConstructionSettings {
uint16 maximum_signal_evaluations; ///< maximum number of programmable signals which may be evaluated in one pass
byte simulated_wormhole_signals; ///< simulate signals in tunnel
bool enable_build_river; ///< enable building rivers in-game
bool enable_remove_water; ///< enable removing sea and rivers in-game
uint8 road_custom_bridge_heads; ///< allow construction of road custom bridge heads
bool chunnel; ///< allow construction of tunnels under water